About CptnCodyCentral

Built after hours.
Made to matter.

A one-person independent game studio based in Appleton, Wisconsin.

The developer

Hey, I’m Cody.

By day, I manage industrial projects. Outside of work, I design, program, and publish commercial indie games under CptnCodyCentral.

I work primarily in Godot and build games shaped by the systems, art, and hardware I grew up loving. The goal is not to imitate the past. It is to carry its clarity, personality, and immediacy into something new.

Where Stones Sleep is the studio’s first commercial release, with Project Module currently in development.

I also run CptnCodyCreates, a digital art shop for streamers, and sell tested retro games through CptnCodyCentral on eBay.

Studio principles

01

Respect the player

Clear design, fair challenge, and no wasted time.

02

Make it memorable

Strong identity beats chasing every trend.

03

Finish the game

Focused scope turns good ideas into real releases.