Respect the player
Clear design, fair challenge, and no wasted time.
About CptnCodyCentral
A one-person independent game studio based in Appleton, Wisconsin.
The developer
By day, I manage industrial projects. Outside of work, I design, program, and publish commercial indie games under CptnCodyCentral.
I work primarily in Godot and build games shaped by the systems, art, and hardware I grew up loving. The goal is not to imitate the past. It is to carry its clarity, personality, and immediacy into something new.
Where Stones Sleep is the studio’s first commercial release, with Project Module currently in development.
I also run CptnCodyCreates, a digital art shop for streamers, and sell tested retro games through CptnCodyCentral on eBay.
Studio principles
Clear design, fair challenge, and no wasted time.
Strong identity beats chasing every trend.
Focused scope turns good ideas into real releases.